With the arrival of the new AMD Ryzen CPU things are getting pretty interesting in the highest end space for system builders, graphic designers and gamers. There are three CPU available now, Ryzen 1700, 1700X and 1800X.
Time to jump into the games! With the Ryzen 1800X and GTX 1080 combo being so so powerful we’ve started testing out things with two goals in mind, firstly we want to play in 4K (3840×2160 to be precise) and secondly, we want to be able to hit 144hz framerates at 1080p.
With the Witcher 3 hitting 60FPS at 4K was still a challenge with just a single GTX 1080 to power things, to achieve this we’ve turned down the draw distance a little while leaving the other options on ultra – exact settings used are shown at the end of all videos 🙂
When turned everything up to max except hairworks performance in the Witcher 3 was still very impressive.
We thought it would be good to check out some of the slightly older, but still very popular games like Counter Strike and Minecraft – while still chasing our 4K resolution target of course 😛
CS:GO looks pretty good! Performance wise the system is total overkill for a game like this but if it’s what you want to play – go for it!
With Minecraft we installed the latest version then modded in some extremely high end shaders to give the GTX 1080 something to do. The Ryzen inside did very well with a few noticeable dips around water but aside from the that it was a great little run around and Minecraft was looking good 🙂
With H1Z1 we tested by driving quickly through a large town and the Ryzen 1800X + GTX 1080 combo handled very high settings and 4K well, more testing of large battles is needed but as anyone who’s played this one will know – surviving to the end is tough!
Recently we have had the pleasure of testing out some amazing new Desktop Graphics Cards on our GGPC YouTube Channel and today we excitedly get to play some games on the next generation of Gaming Laptops to see just how good things are going to be for a gamer on the go 🙂 Spoilers, things are looking really really GOOD.
Armed with the new 17.3″ Gigabyte P57X Gaming Laptop which is packing an excellent i7-6700HQ + GTX 1070 combo (no M!) it’s got the power needed for high end gaming and also exceeds the requirements for a VR ready system!
We’ve started our gameplay tests off with a quick match in DOOM, then moved into a little space piracy in the just released SciFi exploration game No Man’s Sky, we then went for a very quick run around the Ark in Survival Evolved heading onwards to Novagrad to fight some guards in Witcher 3 🙂
Ah DOOM, such a great game and it plays beautifully on the new GTX 1070 Gaming Laptop as you can see for yourself below, when turning all the settings upto max we also turned film grain up by accident 😛 In the YouTube description for this video we have included a second test with film grain set to zero if you’re wanting to check it out, FPS is still 100+ either way but the newer video does look super crispy 🙂
In No Man’s Sky our P57X GTX 1070 Gaming Laptop was able to run everything at max settings while keeping above 110 FPS in space battles and didn’t drop below 60FPS once we hit the planets surface below, though it did come pretty close 😛
Ark: Survival Evolved took a little tweaking but seeing as the game is still in development it can be a rather hard one to run well, regardless we were still able to get pretty darn close to the 60 FPS we were chasing and once we had things configured it didn’t take us long to find a pretty happy looking Dinosaur, we expect our FPS will take a hit as we build structures and tame the beasts and when it does we’ll get right back to tweaking those settings 🙂
The Witcher 3 looks great with all the settings turned up as well battle the town guards in Novigrad some very high end hardware to enjoy, to get such high performance from a gaming laptop in this often challenging game is a really great to see.
To round off the first tests we’ve done a very quick run-through with the new 3DMark Time Spy Benchmark, we ran this benchmark three times in succession to ensure the laptop was nice and warm and on that note the front of the laptop doesn’t actually get hot like others have in past tests, good design from Gigabyte with smart placement of the components towards the back allowing ventilation via the keyboard, nicely done indeed.
The P57Xv6 Gaming Laptop also passes the VR Ready test even when running on battery, you can check out the SteamVR Performance Tests here though strangely it’s not actually detecting the Nvidia graphics card is these, the scores certainly looks like it’s using it however this could be interesting if the game you are wanting to play has some sort of autodetect hardware in place – more tests needed!
Performance aside there are a few more things we like about this laptop, firstly the build quality is outstanding with very little flex, the hinges on the screen are robust (and orange) and if you tip the laptop upside-down you’ll see the impressive dual exhaust cooling system which, when at 100% speed (a setting we highly doubt you’ll use, auto is fine) has a noise output that is about twice that of an intel stock cooler running at full load. It’s packing most of the features we look for in a modern system like AC Wireless, Bluetooth 4.1, USB Type C, and HDMI 2.0 for 4K 60FPS, sadly no DisplayPort this time around. The laptop has a nice white LED keyboard backlight that can be switched between half strength, full, off and of course auto mode which adjusts to suit the lighting around you.
Battery lasted us 1 hour & 23 mins at full brightness while gaming which was nice, you lose a little of the graphics power when running in this way but the laptop is just so powerful you’ll still be running on very high settings in games like Overwatch, be aware that if you adjust the fans to quiet mode when running on battery a frame limiter will affect your FPS in game so it’s best to leave cooling on AUTO or GAMING modes. Temperature wise on AUTO fan settings you can reach into the 80’s which is just fine – we pushed the thermal limits by doing tests with DOOM and restricted airflow during which we started to notice the graphics throttling itself when it reached around 95 degrees and this caused the temps to drop rapidly even with the restricted airflow, during these high temps we still had no system crashes or instability 🙂
Gigabyte Smart Manager software comes pre-installed and with it we were easily able to tweak everything we wanted too, the usual things we look for like fans speed settings could be adjusted here but it also included a nice range of display settings to take some strain off our eyes via a smart colour option. Using this software you can also overclock the graphics card in the laptop to squeeze out a little bit more performance, though it’s unlikely you’ll be doing that for a while as the laptop is a gaming beast at stock settings 🙂
We’ve had a really good go with this new Gaming Laptop we can happily give it our GGPC Recommends Award – The Gigabyte P57Xv6 is GOOD!
Of all the Gaming PC builds here at GGPC New Zealand, the Hero is the most popular and it’s no surprise really with such good looks and remarkable performance at around $1299.
Like all our builds we constantly test Hero with slightly different components to see if we can squeeze out a little more performance for each $ spent, and on that note – let’s take a look at the latest tweaks 🙂
Our GTX 950 DCUII Edition is being replaced with a slightly larger, quieter and more powerful Asus STRIX version, to match this we’ve also changed the motherboard from the Gigabyte H110M-S2H to the almost identical Asus H110M-A which has a slightly different shape and darker colouring.
This new configuration also fits the requirements for a “Powered by Asus” system which is nice for future special promotions coming directly from Asus NZ.
What do these changes mean for you? Well, previously our stock settings Final Fantasy Benchmark test came in with an average score of 6239 – with our new graphics card being a larger, cooler and quieter we couldn’t resist seeing what kind of score the new build would be able to hit with a quick graphics card overclock – our target being a 10% performance increase for a score of 7000 😛
For our OC software we’ll be using the free Asus GPU Tweak II package that is included with the graphics card, if you’ve never tried overclocking before it’s an ideal starting point for monitoring temps and tweaking your settings. Using this software we were able to boost the systems score from 6443 (the new stock average is higher) to a very nice 7212! This had another cool effect we didn’t expect and the systems rating changed from “Very High” to “Extremely High” 🙂 That’s almost a GTX 960!
You can download the Final Fantasy Benchmark software via the blog from Nvidia Benchmarks, it’s free so you can install and test your own systems at home and compare with various configurations we have in our Gaming PC Benchmark Playlist. Below is the settings we used if you want to try this out your own GTX 950 at home, it doesn’t matter which flavour of GTX 950 you are using either – the Asus GPU tweak II software will still work 🙂
Fun times ahead with the GTX 1070 and 1080 just around the corner 🙂 We’ve just had a bunch of new chassis arrive in the workshop from our recent component hunt in Taipei so keep your eyes on our Computers Blog for more custom PC builds, benchmarks, gameplay FPS tests and more!
Stardock announced March 31, 2016 as the release date for Oxide Games’ real-time strategy game Ashes of the Singularity. A game set in a future where humanity has expanded into the stars and is now in conflict for control of key planets in the galaxy, players wage planetary warfare on a massive scale to conquer and control planets.
The Launch Date Trailer shows off some of the various factions’ weaponry and military technology, including a blast from the devastating orbital strike cannon. One of the game’s key features is its Nitrous 3D engine, whose 64-bit, multi-core foundation supports DirectX 11, DirectX 12 and multiple GPUs. One of the most exciting features that DirectX 12 brings to the table is the ability to have independent memory pools for each GPU. Currently, when in SLI and CrossFire the GPUs have replicated memory pools that are identical copies of each other, but in DX12, each GPU can have completely separate data in memory, and even different size memory pools!