UPDATE: RTX 3070 Graphics Card are available for order now.
UPDATE: RTX 3090 Graphics Card are available for order now.
UPDATE: RTX 3080 Graphics Card are available for order now.
Woohooo! New Nvidia GeForce graphics cards have been revealed and it’s all looking very good indeed for gamer’s in New Zealand with the most powerful RTX 3080 expected arrive first, followed by the RTX 3090 and lastly RTX 3070 graphics card models.
Looking closer at the flagship RTX 3090 we see a massive PCB and cooler, with 24GB GDDR6X memory under the hood for the fastest possible performance. Oddly, the RTX 3080 and RTX 3090 reference cooler design looks to outtake air in new directions – not to worry though, lots of great aftermarket versions are coming our way 🙂
Quickly recapping the key points from the Nvidia presentation, the new RTX 30 series graphics cards were unveiled during a virtual launch event by NVIDIA founder and CEO Jensen Huang. During the event which it was also announced that Fortnite, the pop culture gaming phenomenon, is turning on RTX real-time ray tracing, adding four ray-traced features for a more immersive gaming experience, including reflections, shadows, global illumination and ambient occlusion. Fortnite is the latest blockbuster game to turn RTX On, joining Call of Duty: Black Ops Cold War and a large group of AAA titles, such as Cyberpunk 2077, Dying Light 2 and Watch Dogs: Legion – which was also highlighted in a game bonus offer. (we’ve asked the Nvidia team to see if we’re eligible in NZ.)
Huang additionally revealed powerful new tools for gamers, including NVIDIA Reflex, which makes competitive gamers quicker; Omniverse Machinima, for video game storytelling using real-time computer graphics engines; and NVIDIA Broadcast, which harnesses AI to turn any room into a home broadcast studio.
“Today’s launch of NVIDIA Ampere GPUs is a giant step into the future,” said Huang. “The work of thousands of engineering years, the GeForce RTX 30 Series delivers our greatest generational leap ever. NVIDIA RTX fuses programmable shading, ray tracing and AI for developers to create entirely new worlds. Twenty years from now, we’ll look back and realise that the future of gaming started here.”
The new RTX 30 Series GPUs are packed full of cutting-edge features, with over two decades of graphics R&D, technology including:
– World’s fastest graphics memory: NVIDIA has worked with Micron to create the world’s fastest discrete graphics memory for the RTX 30 Series, GDDR6X. It provides data speeds of close to 1TB/s system memory bandwidth for graphics card applications, maximising game and app performance.
– Next-gen process technology: New 8N NVIDIA custom process from Samsung, which allows for higher transistor density and more efficiency.
– New streaming multiprocessors: The building block for the world’s fastest, most efficient GPU, delivering 2x the FP32 throughput of the previous generation, and 30 Shader-TFLOPS of processing power.
– Second-gen RT Cores: New dedicated RT Cores deliver 2x the throughput of the previous generation, plus concurrent ray tracing and shading and compute, with 58 RT-TFLOPS of processing power.
– Third-gen Tensor Cores: New dedicated Tensor Cores, with up to 2x the throughput of the previous generation, making it faster and more efficient to run AI-powered technologies, like NVIDIA DLSS, and 238 Tensor-TFLOPS of processing power.
– DLSS: AI-Powered Gaming Acceleration NVIDIA DLSS, one of the biggest graphics breakthroughs of the past decade, uses the deep learning neural network powered by RTX Tensor Cores. When enabled, DLSS improves performance in titles such as Control, Minecraft with RTX for Windows 10 and Death Stranding, while generating images that are comparable to native resolution. DLSS will be heading to Boundary, Bright Memory Infinite, Call of Duty: Black Ops Cold War, Cyberpunk 2077, Fortnite, Ready or Not, Scavengers and Watch Dogs: Legion. For those with more powerful PC configurations, a new Ultra Performance mode enables DLSS to run up to 8K
– NVIDIA RTX IO: Enables rapid GPU-based loading and game asset decompression, accelerating input/output performance by up to 100x compared with hard drives and traditional storage APIs. In conjunction with Microsoft’s new DirectStorage for Windows API,(1) RTX IO offloads dozens of CPU cores’ worth of work to the RTX GPU, improving frame rates and enabling near- instantaneous game loading.
You can watch the full Nvidia event recap on YouTube above, we’ll continue to get all the details together and get ready for some massive game FPS testing – will there be an performance advantage to PCIe 4.0? Will the 313mm length have us cutting cases so it can fit? We’re excited to find out.